Posted by OmegaBolt on December 16, 2019. View Comments 0
Four months of development, but hopefully worth the wait! Feel like I've said this a lot, but 2.2.12 is a big patch. It's main change is the inclusion of a brand new 5-mission campaign for the United States, marking the beginning of Red-Resurrection timeline. Furthermore the campaign features great voice acting and fully animated cutscenes between missions to tell the story in detail! Check out the trailer below.
The campaign can be found in the singleplayer menu of course, and although it can be played in any order I recommend going through them as listed for the story to make sense! Due to the size of the cutscenes I have put them up as a separate download, but please grab them before playing as they should massively improve the experience (and a lot of work went into them!).
That's not all however. Soviet Russia has received a replacement for the Tupolev, a jet which greatly added to their already potent frontline force. Instead, they receive a support power on T3 with the Air Strategy Control named the Judas Corps.
Judas Corps paradrops in 2 Spetsnaz infantry, equipped with a long range rifle and 'Blackout' EMP charges for use on structures. That is their main use, to sabotage enemy producted by disabling factories. This gives Russia another dimension and unique ability to slow down their enemy with subterfuge.
On top of that there are a bunch of new maps! Here are a few examples:
Of course there are many balance changes too, bug fixes and so on! Here's an overview of the entire patch:
Big Features
You can view the full changelog here.
The patch can be downloaded and manually installed, if you are unable to use the client updater for whatever reason.
MANUAL INSTALL
DOWNLOAD UNITED STATES CUTSCENES ADDON
Remember you can always join our Discord for active discussion and first-look at every upcoming patch!
Posted by OmegaBolt on June 8, 2019. View Comments 0
It's been a couple of months since the last patch for YR Red-Resurrection and in that time some significant changes have been made. Since the release of 2.2 I have been reworking countries that I felt were lacking, and the last of those was the United Kingdom, who have finally been given the attention they need in this release.
Calling in reinforcements from around the empire, the British Army is bolstered with special units capable of turning the tides of battle. Furthermore they gain the Pintail and Pop Shell, which replaces the Arms Jammer, and the Battle Fortress has been reworked.
Not only have the UK received additions however, Yugoslavia gains the Ironsmith, an infantry equipped to render your tank divisions unstoppable! As always, new maps have been added as well.
If you're interested in how those maps get made you can watch a timelapse of myself creating Close Encounter (2)! Remember to subscribe on YouTube for additional content.
Of course there are many balance changes, bug fixes, additional maps and more! Here's an overview of the entire patch:
Big Features
Reworked the United Kingdom, altering existing units and removing and replacing others, including-
You can view the full changelog here.
The patch can be downloaded and manually installed, if you are unable to use the client updater for whatever reason.
Remember you can always join our Discord for active discussion and first-look at every upcoming patch!
Posted by OmegaBolt on February 13, 2019. View Comments 0
The next patch is well underway and possibly the most game-changing yet as it includes alterations to several countries- more on those can be read on the relevant images below.
As well as those, there is certainly more to come, the usual host of balance changes and many new maps.
Community YouTube Content
Lots of people have started uploading multiplayer games of Red-Resurrection. Check out their channels and subscribe to follow for future matches.
A 2v2 on Sovereign's channel:
A 1v1 from JackoDerp:
And a 1v1 from WavePy:
Often these videos feature some of the new upcoming content first, so worth a watch if you're interested in seeing how the latest changes play in action, and of course you can always join the Discord channel to get involved yourself!
That's all this update but as always the next patch isn't too far away and should definitely see the mod shape up into something even more complete, polished and fun to play!
Posted by OmegaBolt on September 2, 2018. View Comments 0
After a couple of weeks of balance testing, a new patch is released that contains a bunch of fixes for things, balance changes and new artwork.
Due to the overwhelming traffic from users using the website and downloading updates the website has been offline for the last 15 days as bandwidth was exceeded. As such I will restrict future updates to likely one per month, unless there's some desperate fix needed, and encourage people to download the manual install from ModDB when possible.
Here's a complete list of changes below.
Changelog
- Updated Ares to latest test build
- Updated manual
- Updated AI:
- Should now build more ore miners
- Now functions with less money, and less cheating (unless Brutal AI is enabled). Denying miners can actually cripple their eco
- Can now build and use the Cybernetics Core
- Gets to T4 slower, building other things first instead
- Should build more defences (particularly anti-air)
- Updated missions:
- S06: can no longer build Iron Curtain
- Snow Place Like Home (4): fixed visible light posts and shroud glitch at the top of the map
- Wojtek HP increased from 1250 to 1400
- Liberty Tank HP increased from 650 to 750
- Bishop HP reduced from 600 to 500
- Prism Tank HP reduced from 1000 to 900
- Combat Drugs: 50% firepower bonus replaced with a 40% rate of fire boost
- Lightning Storm superweapon area of effect increased from 16 to 20
- Flamethrower has gotten a new cameo
- Bazooka cameo updated
- Psi Corps Trooper has gotten a new cameo
- Desolator has gotten a new cameo
- Dante HP decreased from 900 to 800
- Hammer Tank HP increased from 750 to 850
- Tesla Mammoth damage per bolt increased from 140 to 180
- Perun damage per lightning bolt reduced from 200 to 150
- Flak Cannon received new artwork
- Fusion Thrusters:
- Duration reduced from 1 minute to 45 seconds
- Speed boost reduced from 60% to 50% increase
- Now also boosts rate of fire by 50% but decreases firepower by 25% (so an effective 25% firepower increase)
- Mammoth Tank:
- Now has a cameo (in case of being reverse engineered)
- Cost reduced from 1750 to 1500
- HP reduced from 1800 to 1500
- Russian style wall towers should no longer display a missing string
The patch can be downloaded and manually installed, if you are unable to use the client updater for whatever reason.
Remember you can always join our Discord for active discussion and first-look at every upcoming patch!
Posted by OmegaBolt on May 2, 2018. View Comments 0
Posted by OmegaBolt on April 1, 2018. View Comments 3
Resurrected for CnCNet 5
Posted by OmegaBolt on August 8, 2017. View Comments 0
Longest FFA of Aww Tarm
Last nights stream hosted by Hecthor Doomhammer went well! We had some new players and some fun games which is all now on YouTube for your viewing pleasure! I've split the stream into two videos, 1) two nice 1v1s...
... and 2) the longest FFA game of aww tarm. Watch at your own risk, but certainly was fun to be apart of with some great action and experimental unit combos.
Remember, follow Hecthor Doomhammer on Twitch to receive updates about future streams of Red-Resurrection. He also streams plenty of other popular C&C mods including Rise of the Reds, Mental Omega, Attaque Superior and Twisted Insurrection. Follow Red-Res here, on Facebook, ModDB etc to hear about latest updates!
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Posted by OmegaBolt on March 16, 2014. View Comments 0
Friday Livestream 14th Mar 2014
Hecthor Doomhammer is once again streaming Red-Res live at 19:00 GMT this Friday 14th March. Join us on CNCNet to play!
Download Now
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Posted by OmegaBolt on March 13, 2014. View Comments 0
Friday Livestream 7th Feb 2014
Posted by OmegaBolt on February 6, 2014. View Comments 1