Last nights stream hosted by Hecthor Doomhammer went well! We had some new players and some fun games which is all now on YouTube for your viewing pleasure! I've split the stream into two videos, 1) two nice 1v1s...
... and 2) the longest FFA game of aww tarm. Watch at your own risk, but certainly was fun to be apart of with some great action and experimental unit combos.
Remember, follow Hecthor Doomhammer on Twitch to receive updates about future streams of Red-Resurrection. He also streams plenty of other popular C&C mods including Rise of the Reds, Mental Omega, Attaque Superior and Twisted Insurrection. Follow Red-Res here, on Facebook, ModDB etc to hear about latest updates!
Nearly three hours of streamy goodness have been uploaded to YouTube for your viewing pleasure! These were originally streamed live by Hecthor Doomhammer; follow his Twitch channel to receive updates about the next stream or follow Red-Resurrection on Facebook!
On the 2nd February 2014 Hecthor Doomhammer is running a special stream to celebrate his birthday! The lineup is simple: 4 hours, 4 mods, one of which is of course Red-Resurrection. Follow his channel and look at the quick timetable below to find out when each mod is showing and a link to their websites where you can download them (if available). You should watch them all as a wide example of classic C&C modding.
-- 12:00 GMT -- (not yet released)
-- 13:00 GMT --
-- 14:00 GMT --
-- 15:00 GMT -- (we are playing the currently unreleased development build)
Join us on the Red-Resurrection and Mental Omega streams using the public versions and connecting to CnCNet!
Red-Resurrection Multiplayer Beta 2.0 is release! Bringing the dynamic of Red Alert 2 back to Yuri's Revenge, the Allied and Soviets once again wage war with all new weapons and arsenals. Utilizing the powerful abilities of the Ares DLL engine expansion, Red-Resurrection offers a whole new multiplayer experience.
Over the last week I've been updating the website a bit, renewing the visuals, updating pages and most interestingly redone the tech trees to better reflect the current state of the mod and add in the new Soviet vehicles information page. Check them out!
As you may be aware the release date for Multiplayer Beta 2 has been set for the 11th of December 2013. Starting from December 1st portions of a huge promotional image will be deblurred, unwatermarked and unveiled in it's full 6000x2600 resolution glory! Click the image below to jump straight to the new special webpage dedicated to the image where you can safely explore it without having to download a full 30MB image. It'll get a lot more interesting from December 1st!
Also stay tuned for the relaxed Sunday stream tomorrow at 4PM GMT lead by the usual Hecthor Doomhammer. Click the banner to jump to his twitch page!
The fourth live stream of Red-Resurrection aired on Friday the 1st of November. It went pretty... well the first half hour was a technical disaster but the latter part more than made up for it! It's been uploaded in a cut down form to only include the sucessful games of which there were some good ones, including Doomhammer's incredible (and frankly unbelievable) victory in a 2v2.
During the stream I made an important announcement, which is the release date. Red-Resurrection Multiplayer Beta 2 will be released on the 11th of December 2013!
Starting on the 1st of December I'll begin revealing parts of this huge ingame screenshot on ModDB a day at a time. The full resolution is a whopping 6060 x 2640 and features every constructable unit in the mod. Certainly big enough to full up several screens worth.