Red-Resurrection Multiplayer Beta 2.0 is release! Bringing the dynamic of Red Alert 2 back to Yuri's Revenge, the Allied and Soviets once again wage war with all new weapons and arsenals. Utilizing the powerful abilities of the Ares DLL engine expansion, Red-Resurrection offers a whole new multiplayer experience.
Over the last week I've been updating the website a bit, renewing the visuals, updating pages and most interestingly redone the tech trees to better reflect the current state of the mod and add in the new Soviet vehicles information page. Check them out!
As you may be aware the release date for Multiplayer Beta 2 has been set for the 11th of December 2013. Starting from December 1st portions of a huge promotional image will be deblurred, unwatermarked and unveiled in it's full 6000x2600 resolution glory! Click the image below to jump straight to the new special webpage dedicated to the image where you can safely explore it without having to download a full 30MB image. It'll get a lot more interesting from December 1st!
Also stay tuned for the relaxed Sunday stream tomorrow at 4PM GMT lead by the usual Hecthor Doomhammer. Click the banner to jump to his twitch page!
There have been plenty of updates in the mod's internal beta, getting closer and closer to release... in fact there will be a special announcement in the next live stream of the mod... It's been a few weeks but Hecthor Doomhammer will be streaming Red-Resurrection once again on Friday 1st November 2013 on his Twitch channel.
Click the above image to go straight to his Twitch channel where he also streams Mental Omega 3.0 and will expand to other mods as well in time! Follow him to receive an email when a stream starts.
Below is the YouTube playlist for previous streams if you've missed them!
For the second time Yuri's Revenge Red-Resurrection is going to be streamed live by Hecthor Doomhammer on his channel. It will start 18:00 GMT on Friday the 27th September 2013, lasting around 2 hours.
If you want to view the first stream introducing the mod click here.
For more information on the mod here are some links:
August Update As I have been, currently are and will be for the foreseeable future too busy to pay much attention to modding I'm just giving a small update in regards to some small changes to the mod since the initial release.
To start up there is a new Soviet vehicle to replace the Scarab Drone.
The Dust Devil is the new Soviet utility vehicle. It has three turrets: the standard machine gun to take out infantry, a repair arm to maintain damaged vehicles and a rocket battery for none-homing missile barrages. Entering an Engineer into the unit obviously transforms the turret into the repair variant. ANY other infantry types will utilise the rocket pods for low grade siege warfare.
Next up is a new support power for the Allies, replacing the Celestial Airstrike.
The Equalizer is a missile launched from the Science Lab. Upon impact it releases a short range electro-magnetic pulse, disabling most electronic units and structures. As named this can be used to equalize the battlefield if things turn bad or be used to disable enemy defenses during an assault. Be careful however as the weapon will not distinguish between friends or foes!
A change has been made to basic defences, they each now have an anti-tank weapon. The Pillbox uses a light cannon against armour while the Sentry Gun is loaded with armour-piercing rounds.
Multiplayer countries are also being adjusted, here's the new roster.
So that's it for screens. Many balance changes have been made, several units replaced/added and the mod made overall a nicer experience. As was previously posted on ModDB, here are two wallpapers in 1680x1050 and 1920x1080.
Welcome commander to the first release of Yuri's Revenge Red-Resurrection, the YR addon bringing you a reimagined Allied and Soviet factions once again at war with almost entirely new arsenals of weapons. Red-Resurrection makes best use of the Ares enhancement (required version included in the download) including many new gameplay mechanics, graphical enhancements and stability improvements providing an overall smoother game.
Before downloading you should check out the ModDB profile including picture gallery. The downloads are also posted for the mod itself and the theme pack (includes 7 selected Frank Klepacki tracks from none C&C games). Please note the mod also supports the Red Alert 2 soundtrack, which can be enabled by copying theme.mix from either the Allied or Soviet disc into your YR directory and renamed to ecachera2theme.mix
About the Mod Red-Resurrection began in September 2010 as a simple YR addon with some new units and an old-school attitude to modding however it quickly grew into a larger yet subtler edit including the replacement of most units coding and graphics. For instance the entire weapons and warheads code has been recreated from scratch on a per unit basis; everything has been considered and balance between factions very deliberately established. The graphics of the mod have been sourced from the community, all freely available to use albeit edited by myself for the mod.
Simply put Red-Resurrection is a light hearted, fun expansion modification for Yuri's Revenge following in the games footsteps with some goofy units, unrealistic game world and overall jolly colourful demeanour. If you are looking for fast paced explosive gameplay set in an apocalyptic wasteland dominated by sadistic super-computers and corrupt insidious inter-continental empires then this is not the mod for you. It is simple- there are two factions, the blue Allies fighting for justice, liberty and a free market and the Soviet Union forging an evil scheme to bring down capitalism forever in a horde of conscripted infantry, tank battalions and nuclear warheads.
What Does Beta Mean? Yes, as you noticed this is a multiplayer beta. Beta means the mod is essentially incomplete, with some minor details missing or unfinished such as unit voices. Since last october I have been in education and no longer have time to develop the mod continually, so I am now releasing it for you all to play, discover incomplete features and balance mistakes and report them to me. When I have time I will definately continue development, expanding the mod with new features including a full campaign for both factions.
Beta means there will be mistakes, some minor missing features etc but I personally believe the mod to be very stable and playable otherwise I would not have released it. Furthermore the Ares version required by the mod is also in beta phase. Note that Ares does not alter your Yuri's Revenge game in any way.
Woohoo! Finally I think it's ready for a release and to be honest I am proud of how this turned out, ignoring some outstanding changes that didn't make this release. I know I said I'd release Classic with this but that will come with the next version which isn't too far away, one which will be totally perfect in my mind, maybe including some taster campaign missions too! So for now you will have to settle with this, Apocalypse 1.50 which includes many changes to existing units, creation of some new units, tech tree adjustments, new sounds, new animations, new weapons and new balance ready for the more sci-fi hold taking place.
I have hand crafted and hand mashed a new trailer together, as I did for the first version, which will hopefully win you over if your not sure if you want to download this or not. So, you can watch the trailer on YouTube by clicking this sentence or download higher quality below.
Watched the trailer (Cheers for the music Apollo )? Good. Now you're mine, download the new Apocalypse below and its theme packs (Same as last version's) if you haven't got them already: