Four months of development, but hopefully worth the wait! Feel like I've said this a lot, but 2.2.12 is a big patch. It's main change is the inclusion of a brand new 5-mission campaign for the United States, marking the beginning of Red-Resurrection timeline. Furthermore the campaign features great voice acting and fully animated cutscenes between missions to tell the story in detail! Check out the trailer below.
The campaign can be found in the singleplayer menu of course, and although it can be played in any order I recommend going through them as listed for the story to make sense! Due to the size of the cutscenes I have put them up as a separate download, but please grab them before playing as they should massively improve the experience (and a lot of work went into them!).
That's not all however. Soviet Russia has received a replacement for the Tupolev, a jet which greatly added to their already potent frontline force. Instead, they receive a support power on T3 with the Air Strategy Control named the Judas Corps.
Judas Corps paradrops in 2 Spetsnaz infantry, equipped with a long range rifle and 'Blackout' EMP charges for use on structures. That is their main use, to sabotage enemy producted by disabling factories. This gives Russia another dimension and unique ability to slow down their enemy with subterfuge.
On top of that there are a bunch of new maps! Here are a few examples:
Of course there are many balance changes too, bug fixes and so on! Here's an overview of the entire patch:
Big Features
You can view the full changelog here.
The patch can be downloaded and manually installed, if you are unable to use the client updater for whatever reason.
MANUAL INSTALL
DOWNLOAD UNITED STATES CUTSCENES ADDON
Remember you can always join our Discord for active discussion and first-look at every upcoming patch!
Posted by OmegaBolt on June 8, 2019. View Comments 0
It's been a couple of months since the last patch for YR Red-Resurrection and in that time some significant changes have been made. Since the release of 2.2 I have been reworking countries that I felt were lacking, and the last of those was the United Kingdom, who have finally been given the attention they need in this release.
Calling in reinforcements from around the empire, the British Army is bolstered with special units capable of turning the tides of battle. Furthermore they gain the Pintail and Pop Shell, which replaces the Arms Jammer, and the Battle Fortress has been reworked.
Not only have the UK received additions however, Yugoslavia gains the Ironsmith, an infantry equipped to render your tank divisions unstoppable! As always, new maps have been added as well.
If you're interested in how those maps get made you can watch a timelapse of myself creating Close Encounter (2)! Remember to subscribe on YouTube for additional content.
Of course there are many balance changes, bug fixes, additional maps and more! Here's an overview of the entire patch:
Big Features
Reworked the United Kingdom, altering existing units and removing and replacing others, including-
You can view the full changelog here.
The patch can be downloaded and manually installed, if you are unable to use the client updater for whatever reason.
Remember you can always join our Discord for active discussion and first-look at every upcoming patch!
Posted by OmegaBolt on February 13, 2019. View Comments 0
Patch 2.2.10 has been released, this time with the major theme being revitalising naval combat. Two new units have been added for that - the Gunboat and Zhaba - and existing units have been reworked, moved around on the tech tree etc. Hopefully it feels more well structured, chunkier and satisfying to play on the seas.
Europe has also received another dose of adjustments, with the addition of the Quantum Lab and Crackdown power, making them a bit more versatile and less rigid in their playstyle. Screenshots of those changes can be seen below.
Big Features
You can view the full changelog here.
YouTube Content
As always, the YouTube channel has been continually updated with new content - and that will continue! Subscibe to the channel for updates on every video.
The patch can be downloaded and manually installed, if you are unable to use the client updater for whatever reason.
Remember you can always join our Discord for active discussion and first-look at every upcoming patch!
Posted by OmegaBolt on November 24, 2018. View Comments 0
Another month, another patch! This time with brand new, exclusive maps, a new gamemode and a whole lot of balance tweaks and bug fixes.
Here's an example of the new gamemode, and one of the new maps!
Big Features
You can view the full changelog here.
The patch can be downloaded and manually installed, if you are unable to use the client updater for whatever reason.
Remember you can always join our Discord for active discussion and first-look at every upcoming patch!
Posted by OmegaBolt on June 1, 2018. View Comments 0
Resurrected for CnCNet 5
Posted by OmegaBolt on August 8, 2017. View Comments 0
YR Red-Resurrection 2.1 Released!
Red-Resurrection Multiplayer Beta 2.1 is here packaged in an easy to use installer! The mod comes packaged with all you need to play including Ares and CNCNet and no longer conflicts with other mods.
Also Including...
Download Now
View 2.1 Changelog
Official Website
Official Forums
Installation Help
Posted by OmegaBolt on May 11, 2014. View Comments 0
Longest FFA of Aww Tarm
Last nights stream hosted by Hecthor Doomhammer went well! We had some new players and some fun games which is all now on YouTube for your viewing pleasure! I've split the stream into two videos, 1) two nice 1v1s...
... and 2) the longest FFA game of aww tarm. Watch at your own risk, but certainly was fun to be apart of with some great action and experimental unit combos.
Remember, follow Hecthor Doomhammer on Twitch to receive updates about future streams of Red-Resurrection. He also streams plenty of other popular C&C mods including Rise of the Reds, Mental Omega, Attaque Superior and Twisted Insurrection. Follow Red-Res here, on Facebook, ModDB etc to hear about latest updates!
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Posted by OmegaBolt on March 16, 2014. View Comments 0
Livestream Catchup
Posted by OmegaBolt on February 17, 2014. View Comments 0
Webpage Update and Release Promo
Posted by OmegaBolt on November 16, 2013. View Comments 0
Release Date and Live Stream Update
The fourth live stream of Red-Resurrection aired on Friday the 1st of November. It went pretty... well the first half hour was a technical disaster but the latter part more than made up for it! It's been uploaded in a cut down form to only include the sucessful games of which there were some good ones, including Doomhammer's incredible (and frankly unbelievable) victory in a 2v2.
During the stream I made an important announcement, which is the release date. Red-Resurrection Multiplayer Beta 2 will be released on the 11th of December 2013!
Starting on the 1st of December I'll begin revealing parts of this huge ingame screenshot on ModDB a day at a time. The full resolution is a whopping 6060 x 2640 and features every constructable unit in the mod. Certainly big enough to full up several screens worth.
Below is the 1st November stream on YouTube.
Subscibe to us on YouTube to keep up with the live streams and follow Doomhammer on Twitch.tv
So keep watching, starting 1st December things should get interesting. Prepare for resurrection! Or something...
Posted by OmegaBolt on November 3, 2013. View Comments 1